Course Overview
- Through out the semester student will:
- be introduced to contemporary polygon modeling theory and practices.
- create two to four "portfolio quality" 3d digital models.
- create high quality textures and uv maps for objects modeled.
- create professional three point lighting of all models
Recommended Books:
Learning Autodesk Maya 2010 The Modeling & Animation Handbook: Official Autodesk Training Guide (Autodesk Maya Techniques: Official Autodesk Training Guides) (Paperback)
by Autodesk Maya Press (Author)
Final Exams:
Final Exams for Classes Meeting TR at 9:30am Monday, December 19 11:30 AM - 2:30 PM
Final Exams for Classes Meeting TR at 11am Tuesday, December 20 11:30 AM - 2:30 PM
